generate a series of pretty cool images, and thought it was enjoyable enough to watch that I would put it on YouTube. Basically, this is the function sin(x)+cos(y) where x and y both range from -5 to 5. The hue of a pixel’s location is the value of that function plus a small number times the amount of frames that have passed, all modded by 1.0 to get a number I can convert to a hue. This was done…